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(-1)

I want this but it is kinda pricey and it NEVER goes on sale and not only that, I saw that you recently raised the price.

Hey? Wasn't that product part of the Winter Sale just recently? Sorry, but please wait for the next sale.

(-1)

It was not a part of the winter sale

Maybe I don't understand the system of this platform properly, but what is clear is that I did not manipulate the price of this product to increase the price (although I did manipulate the discount). So, it's a misunderstanding. Well, anyway, thanks for your interest in this product.

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I just saw a comment on your other product that you are making a 16 bit material pack. I'm really looking forward to this. I just have one recommendation. Can we please get character sprites (walking graphics) for every monster (I'm guessing that these are the monsters that will be in the material pack). Having these character sprites for all monsters would be highly useful for tactical RPGs. There aren't many monster character sprites out there, and this would be great. Keep up the good work. I'm most likely going to guy your all in one retro pack soon.

EDIT: I know I mentioned it before, but if you ever have time to make character sprites for all of the monsters in the retro pack too, that would be awesome too! :)

(+2)

Thank you for your support!

Yes, I'm currently working on a set of walking and face graphics for the monsters as part of a 16-bit material pack, fully compatible with the MEGA Fantasy Pixel Monster Pack!

It will take a few more months to complete, so please look forward to it!

The monsters in the "Marumugi Monster Pack" are also slightly different in coloring, but the types are the same, so I hope you will find them useful.

I'm prioritizing the production of 16-bit materials, so it will be a while yet, but I will add to the task to produce walking graphics of monsters for the "8-bit Retro Graphic" as well!


Thank you for the reply and information. I'm looking forward! Keep up the good work.

(+2)

Afterwards, I thought about it again and decided to work on the walking and face graphics of the monsters in the "8-bit Retro Graphic" in parallel with the collection of materials I am currently working on, because if I create them after the 16-bit material collection, they will be created much later!

So we will be updating the "8-bit Retro Graphic Material Collection" in a few months, so please look forward to it!

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Sounds good. I will pick up the retro pack soon. Looking forward to the updates. I'm trying to make a game similar to Ultima III: Exodus. The retro pack fits this well.

EDIT: Just one quick question. Are the tilesets already setup in MZ database?

Yes, accompanied by a pre-setup json file.

You can use the json file in the "data" folder by overwriting it in your own project.

This looks cool! We need more of this!

Thank you very much!