Update 8/11/2024: RPG Maker Unite now supports batch import!


Registering materials in RPG Maker Unite is a hassle. Especially (personally) registering walking characters is the worst. Each character is composed of five separate files for each direction and damage graphic. Therefore, to make a single character selectable as an image, you have to register the ‘image file, number of frames, and animation speed’ for each of the five items: ‘down, left, right, up, damage’! Can you handle that? The more abundant the material collection, the more tedious the registration work becomes. Originally, having a large number of materials should be a good thing! RPG Maker Unite! How can you demotivate creators like this?

…Oops, I just vented my frustration.

This time, I created a Unity Package to automatically handle these tedious registration tasks in bulk.

By importing the package, materials are registered in bulk in ‘Resource Manager’ → ‘Characters’ → ‘Field Character’, and the number of frames and animation speed are also automatically registered.


It looks like this.

Additionally, I made some minor fixes. The corrected image materials are also included, so please replace them.

Files

Update240811.zip 14 MB
39 days ago

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